Download Pax Galaktika Version 2.01 (Java)
6-6-2010: Pax Galaktika Version 2.0 has been released!
New targetting system has been implemented for battles with more than two combatants. You now have more fine-grained control with regard to which enemy combatant your damage is applied to.
Starting the server requires you to enter the correct IP address of your router. This helps ease connection issues. There are many websites that you can use to find the IP of your router, such as: this.
Map interface improvements. You can now select active units by clicking on the Pax map, and you can move units by double-clicking on a valid space.
The Pax server can now run from behind a router!
The Pax client will start flashing if the user has not hit 'Done Phase' after a couple minutes, reminding them that they have not yet concluded their turn.
Download the new computer Pax rules!
The IP entered when connecting is now being trimmed to remove excess spaces.
The game will try to notify you if you haven't yet hit 'Done Phase'.
Ground units above enemy planets are no longer automatically unloaded from their transports at the end of space combat phase. Instead, you will be prompted to choose whether each unit should unload and invade.
Aesthetics changes with the unit displays.
Aesthetics changes to market phase offers to finally make them less ambiguous.
Adaptive adjectives are used in messages to describe battles.
Download the new computer Pax rules!
A bug with the 'Withdraw Offer' button in market phase has been fixed.
Download the new computer Pax rules!
Eco-Bombing has been replaced with Money Stealing.
The map of the galaxy has received a makeover.
Download the new computer Pax rules!
Download the new computer Pax rules!
Scrollpanes were added for the list of planets and units on the main status screens.
You can no longer drop ground forces before space battles unless you already own the planet you're dropping onto.
Download the new computer Pax rules!
A waiting window will now pop up during other PvP battles.
You may no longer build units when doing so would raise your total maintenance above your total economy.
It's no longer possible to receive a premonition regarding other player movements by waiting with the messages window.
Force transfer for loaded ground units has been fixed.
A scrollpane was added to the improvement window, in case someone happens to somehow carve out an empire larger than three planets.